The recent update to Script Debugger 6 added a subtle, but much-needed new feature.
Now, scripters can take advantage of the same kind of navigation markers familiar to users of Xcode (pragma marks) to quickly navigate to user-defined sections of the script.
Scripters can now create a marker with a double-dash and double arrow marker, followed by whatever label they choose.
-->> myMarker here!
For me, this is a great boon, and I’ve changed all the section headings in my templates to the new navigation marker syntax, meaning I can easily jump to the various sections from the Navigation bar at the top of the script.
Script Debugger 6: The Complete Review
Script Debugger is third-party software available from here.
Disclaimer: I have no financial or any other compensatory connection with the developers.
It feels like cheating. When you’ve spent pretty much your entire AppleScripting life behind the wheel of Apple’s austere Script Editor application, taking Script Debugger 6 out for a 20-day spin feels like someone’s let you in on a secret you’re not supposed to know. Hurdles you’ve taught yourself to clear – through considerable effort, frustration and no small amount of bloody-minded tenacity – are removed before you get to them; obstacles you’ve habitually steered around or avoided have disappeared, and dark holes of AppleScript mystery appear, in the light shone on them by SD6, to be not the menacing entities you once feared but new friends that offer ways to do things faster and more effectively. The secret that Script Debugger seems to lay bare is that AppleScripting doesn’t have to be as painful as we’ve been conditioned to believe. And that does feel like a cheat. Read the full review…